Fragger

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"File:" can not be assigned to a declared number type with value 385.
OVERVIEW
Assault Merc
A Soldier 01.png Health 4/5
Speed 2/5
Combat 5/5
Objective 2/5
Support 1/5

CLASS[edit source]

Assault

Use your powerful weapons to destroy the opposition.
Or blow them up with your large supply of grenades.

QUOTE[edit source]

I do Crowd Control. I'm like a traffic cop. Just with a machine gun. And grenades. And I don't give out tickets, I…you know what, bad analogy.

PROFILE[edit source]

Fragger’s commanding officer described him as “really, REALLY good at soldiering." Always at the sharp end of urban operations that required guts at both ends of the bayonet, he received multiple decorations for outstanding bravery. Civilian life, alas, proved less rewarding. His old comrades would ask what he did after leaving the army and he’d have no choice but to admit he was mainly working as a motion capture performer for computer games. The looks on their faces ranged from pity to “I Have To Break Ties With This Guy Immediately”. Now he’s back where his tactical skills are more directly applicable: kicking down doors and taking names.
With a big gun and lots of ammo, this aggressive point man is a straight-up player-slayer, whether he's assaulting objectives or defending them. He should be at the very front of the frontline, relying on teammates to heal/revive him and resupply him with ammo while he lays down a hail of gunfire and frag grenades.

STATS[edit source]

Health 140
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Speed 385
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Time to arm C4 5
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s
Time to defuse C4 8
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s


COST[edit | edit source]

50,000 Credit.png

ABILITIES[edit | edit source]

Ability Frag Grenade.png Frag Grenade

Number 1
Cooldown 17s
Duration ?s fuse time
Damage 170
Radius max Damage 3,20m

Carrying up to one at a time, Fragger can throw these towards the enemy, exploding after a short fuse to deal high damage over a large area. Very useful for clearing out rooms or flushing out the enemy.


INVENTORY[edit | edit source]

Default[edit | edit source]

K-121K-121.pngSimeon .357Simeon .357.pngBeckhill Combat KnifeBeckhill Combat Knife.png

Other[edit | edit source]

BR-16BR-16.pngSmjüth & WhetsmanSmjüth & Whetsman.pngCricket BatCricket Bat.png

M4A1M4A1.pngDE .50DE .50.pngStilnotto StilettoStilnotto Stiletto.png

LOADOUTS[edit | edit source]

Mouse over the icons to display additional information :

LoadoutCard Fragger.png
FRAGGER
B93 Tempo Rifleman
Enigma: Reduced duration of being spotted by 50%
Double Time: Allows you to reload whilst sprinting
Quick Eye: 35% increased to  speed when Iron Sighted
BR-16
Smjüth & Whetsman .40
Cricket Bat
LoadoutCard Fragger.png
FRAGGER
M62 Power Rifleman
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Unshakeable: Reduces the damage you take from explosives by 20%
Explodydendron: 10% increase to blast radius to AoE abilities
M4A1
Simeon .357
Stilnotto Stiletto
LoadoutCard Fragger.png
FRAGGER
K51 Power Gunner
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Drilled: 20% reduction to reload time
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
K-121
DE .50
Beckhill Combat Knife
LoadoutCard Fragger.png
FRAGGER
B61 Power Rifleman
Spares: Increases the maximum number of magazines that can be carried by 1.
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Fail Safe: Reduces the effect taken from your own explosives by 30%
BR-16
Simeon .357
Beckhill Combat Knife
LoadoutCard Fragger.png
FRAGGER
B52 Hurricane Rifleman
Double Time: Allows you to reload whilst sprinting
Spares: Increases the maximum number of magazines that can be carried by 1.
Flying Pig: You take no fall damage when landing
BR-16
DE .50
Stilnotto Stiletto
LoadoutCard Fragger.png
FRAGGER
K92 Standard Gunner
Tough: Reduces the delay until health regen starts by 33%
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Enigma: Reduced duration of being spotted by 50%
K-121
Simeon .357
Stilnotto Stiletto
LoadoutCard Fragger.png
FRAGGER
M91 Superb Rifleman
Explodydendron: 10% increase to blast radius to AoE abilities
Chopper: 20% increase to melee damage
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
M4A1
Smjüth & Whetsman .40
Beckhill Combat Knife
LoadoutCard Fragger.png
FRAGGER
M93 Standard Rifleman
Sneaky: Reduces the amount of sound you generate when running by 25%
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Explodydendron: 10% increase to blast radius to AoE abilities
M4A1
Smjüth & Whetsman .40
Cricket Bat
LoadoutCard Fragger.png
FRAGGER
K63 Standard Gunner
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Chopper: 20% increase to melee damage
K-121
Simeon .357
Cricket Bat

LOADOUTS (2nd Generation Loadouts)[edit | edit source]

LoadoutCard Fragger.png
FRAGGER
B52 Guardian Rifleman
Double Time: Allows you to reload whilst sprinting
Spares: Increases the maximum number of magazines that can be carried by 1.
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
BR-16
DE .50
Stilnotto Stiletto
LoadoutCard Fragger.png
FRAGGER
B61 Aggressive Rifleman
Explodydendron: 10% increase to blast radius to AoE abilities
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Fail Safe: Reduces the effect taken from your own explosives by 30%
BR-16
Simeon .357
Beckhill Combat Knife
LoadoutCard Fragger.png
FRAGGER
B93 Guardian Rifleman
Unshakeable: Reduces the damage you take from explosives by 20%
Tough: Reduces the delay until health regen starts by 33%
Quick Eye: 35% increased to  speed when Iron Sighted
BR-16
Smjüth & Whetsman .40
Cricket Bat
LoadoutCard Fragger.png
FRAGGER
K51 Revised Gunner
Tough: Reduces the delay until health regen starts by 33%
Drilled: 20% reduction to reload time
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
K-121
DE .50
Beckhill Combat Knife
LoadoutCard Fragger.png
FRAGGER
K63 Power Gunner
Spares: Increases the maximum number of magazines that can be carried by 1.
Explodydendron: 10% increase to blast radius to AoE abilities
Chopper: 20% increase to melee damage
K-121
Simeon .357
Cricket Bat
LoadoutCard Fragger.png
FRAGGER
K92 Standard Gunner
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Unshakeable: Reduces the damage you take from explosives by 20%
Enigma: Reduced duration of being spotted by 50%
K-121
Smjüth & Whetsman .40
Stilnotto Stiletto
LoadoutCard Fragger.png
FRAGGER
M53 Premiun Rifleman
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Quick Draw: 30% reduction to the time taken to raise and lower weapons
M4A1
DE .50
Cricket Bat
LoadoutCard Fragger.png
FRAGGER
M62 Power Rifleman
Chopper: 20% increase to melee damage
Unshakeable: Reduces the damage you take from explosives by 20%
Explodydendron: 10% increase to blast radius to AoE abilities
M4A1
Simeon .357
Stilnotto Stiletto
LoadoutCard Fragger.png
FRAGGER
M91 Power Rifleman
Drilled: 20% reduction to reload time
Fail Safe: Reduces the effect taken from your own explosives by 30%
Spares: Increases the maximum number of magazines that can be carried by 1.
M4A1
Smjüth & Whetsman .40
Beckhill Combat Knife

VIDEOS[edit | edit source]