Stoker

From Dirty Bomb Wiki
Jump to: navigation, search
"File:" can not be assigned to a declared number type with value 400.
OVERVIEW
Fire Support Merc
Mercs Stoker.png Health 3/5
Speed 2.5/5
Combat 3.5/5
Objective 2/5
Support 3.5/5

CLASS[edit source]

Fire Support

QUOTE[edit source]

Do be careful of the napalm. Tricky stuff.

PROFILE[edit source]

Each trade has their longstanding professional dilemmas. Every Fire Support officer wonders if one day, sooner or later, they'll have to call in an airstrike on their own position to save the rest of their unit. Not a decision to be taken lightly, and particularly not with White Phosphorus. It was, apparently, a decision Stoker was happy to make. When he talks about what incendiary explosives can do, listen to him. He knows what he's talking about. Quite what such a formerly senior officer is doing working as a humble frontline mercenary is anyone’s guess.

Stoker’s napalm grenade is perfect for damaging groups of enemies, or area denial: very useful for closing off chokepoints, locking down an area or defending Objectives. His deployable Ammo Station lets his team-mates resupply themselves: place it behind cover or around a corner so it doesn't get destroyed by enemy fire.

STATS[edit source]

Health 120
"" can not be assigned to a declared number type with value 120.
Speed 400
"" can not be assigned to a declared number type with value 400.
Time to arm C4 5
"" is not declared as a valid unit of measurement for this property.
s
Time to defuse C4 8
"" is not declared as a valid unit of measurement for this property.
s


COST[edit | edit source]

50,000 Credit.png

ABILITIES[edit | edit source]

Ability Molotov Grenade.png Molotov Grenade

Number 1
Cooldown 40 s
Duration 10s
Damage 40 DPS, 35 Direct
Radius ?

Stokers Molotov can be thrown large distances and will detonate on the first surface it impacts. From there the payload will spread out and cover the surrounding area in flames. Any enemies caught in the flames will receive high, periodic damage. Very useful for denying areas.

Ability Ammo Station.png Ammo Station

Number 1
Cooldown 25s
Radius ?

A deployable station that can be placed almost anywhere on the field of battle. It will gradually resupply ammunition to nearby players over time.

INVENTORY[edit | edit source]

Default[edit | edit source]

Timik-47Timik-47.pngSelbstadt .40Selbstadt .40.pngBeckhill Combat KnifeBeckhill Combat Knife.png

Other[edit | edit source]

M4A1M4A1.png DE .50DE .50.png KukriKukri.png

Stark ARStark AR.png Smjüth & WhetsmanSmjüth & Whetsman .40.png Stilnotto StilettoStilnotto Stiletto.png

LOADOUTS[edit | edit source]

Mouse over the icons to display additional information :

LoadoutCard Stoker.png
STOKER
M92 Modern Rifleman
Chopper: 20% increase to melee damage
Quick Eye: 35% increased to  speed when Iron Sighted
Extra Supplies: 20% cooldown reduction to  abilities
M4A1
Smjüth & Whetsman .40
Stilnotto Stiletto
LoadoutCard Stoker.png
STOKER
M55 Modern Rifleman
Enigma: Reduced duration of being spotted by 50%
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Extra Supplies: 20% cooldown reduction to  abilities
M4A1
DE .50
Kukri
LoadoutCard Stoker.png
STOKER
T52 Modern Rifleman
Double Time: Allows you to reload whilst sprinting
Mechanic: Improves any repair tools and disarm rates by 20%
Chopper: 20% increase to melee damage
Timik-47
DE .50
Stilnotto Stiletto
LoadoutCard Stoker.png
STOKER
M61 Modern Rifleman
Flying Pig: You take no fall damage when landing
Mechanic: Improves any repair tools and disarm rates by 20%
Drilled: 20% reduction to reload time
M4A1
Simeon .357
Beckhill Combat Knife
LoadoutCard Stoker.png
STOKER
T91 Modern Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Quick Eye: 35% increased to  speed when Iron Sighted
Timik-47
Smjüth & Whetsman .40
Beckhill Combat Knife
LoadoutCard Stoker.png
STOKER
S62 Modern Rifleman
Extra Supplies: 20% cooldown reduction to  abilities
Chopper: 20% increase to melee damage
Double Time: Allows you to reload whilst sprinting
Stark AR
Simeon .357
Stilnotto Stiletto
LoadoutCard Stoker.png
STOKER
S51 Modern Rifleman
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Extra Supplies: 20% cooldown reduction to  abilities
Sneaky: Reduces the amount of sound you generate when running by 25%
Stark AR
DE .50
Beckhill Combat Knife
LoadoutCard Stoker.png
STOKER
S95 Modern Rifleman
Quick Eye: 35% increased to  speed when Iron Sighted
Drilled: 20% reduction to reload time
Mechanic: Improves any repair tools and disarm rates by 20%
Stark AR
Smjüth & Whetsman .40
Kukri
LoadoutCard Stoker.png
STOKER
T65 Modern Rifleman
Drilled: 20% reduction to reload time
Extra Supplies: 20% cooldown reduction to  abilities
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Timik-47
Simeon .357
Kukri

LOADOUTS (2nd Generation)[edit | edit source]

LoadoutCard Stoker.png
STOKER
M55 Revised Rifleman
Tough: Reduces the delay until health regen starts by 33%
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Unshakeable: Reduces the damage you take from explosives by 20%
M4A1
DE .50
Kukri
LoadoutCard Stoker.png
STOKER
M61 Modern Rifleman
Flying Pig: You take no fall damage when landing
Mechanic: Improves any repair tools and disarm rates by 20%
Drilled: 20% reduction to reload time
M4A1
Simeon .357
Beckhill Combat Knife
LoadoutCard Stoker.png
STOKER
M92 Protective Rifleman
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Extra Supplies: 20% cooldown reduction to  abilities
M4A1
Stilnotto Stiletto
LoadoutCard Stoker.png
STOKER
S51 Vintage Rifleman
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Stark AR
DE .50
Beckhill Combat Knife
LoadoutCard Stoker.png
STOKER
S62 Nitro Rifleman
Extra Supplies: 20% cooldown reduction to  abilities
Enigma: Reduced duration of being spotted by 50%
Double Time: Allows you to reload whilst sprinting
Stark AR
Simeon .357
Stilnotto Stiletto
LoadoutCard Stoker.png
STOKER
S95 Modern Rifleman
Quick Eye: 35% increased to  speed when Iron Sighted
Drilled: 20% reduction to reload time
Mechanic: Improves any repair tools and disarm rates by 20%
Stark AR
Kukri
LoadoutCard Stoker.png
STOKER
T52 Ultra Rifleman
Double Time: Allows you to reload whilst sprinting
Mechanic: Improves any repair tools and disarm rates by 20%
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Timik-47
DE .50
Stilnotto Stiletto
LoadoutCard Stoker.png
STOKER
T65 Modern Rifleman
Drilled: 20% reduction to reload time
Extra Supplies: 20% cooldown reduction to  abilities
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Timik-47
Simeon .357
Kukri
LoadoutCard Stoker.png
STOKER
T91 Frontline Rifleman
Unshakeable: Reduces the damage you take from explosives by 20%
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
Quick Eye: 35% increased to  speed when Iron Sighted
Timik-47
Beckhill Combat Knife

VIDEOS[edit | edit source]

TRIVIA[edit | edit source]

His real name is Harold Sands, as seen on the ID card he wears.