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OVERVIEW
Engineer Merc
Mercs Turtle Health 2.5/5
Speed 3/5
Combat 2.5/5
Objective 5/5
Support 3/5

CLASS[]

Engineer

QUOTE[]

I provide you with portable cover, save your life. Is no big deal

PROFILE[]

Uses his energy shield to provide cover for his teammates, which they can also shoot through. The shield can absorb significant amount of damage before failing, but it's base is more fragile

STATS[]

Health Mercenary Health::'''110 Speed Mercenary Speed::'''410 Time to arm C4 Mercenary C4 Plant Time::'''3 s Time to defuse C4 Mercenary C4 Defuse Time::'''4 s


COST[]

50,000 Credit

ABILITIES[]

Ability Shield Generator

Number 1
Cooldown 30s

Uses his Deployable energy shield to provide cover for his teammates, which they can also shoot through..

Ability Objective Specialist Objective Specialist

Turtle completes Arm, Disarm and Repair objectives faster.

INVENTORY[]

Default[]

SMG-9SMG-9Smjüth & WhetsmanSmjüth & WhetsmanBeckhill Combat KnifeBeckhill Combat Knife


Other[]

KEK-10KEK-10Simeon .357Simeon .357Cricket BatCricket Bat

HochfirHochfirDE .50DE .50Stilnotto StilettoStilnotto Stiletto

LOADOUTS[]

1st Gen[]

Turtle doesn't have 1st Gen Loadouts

2nd Gen[]

LoadoutCard Turtle
TURTLE
C63 Revised Operative
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Steady: 22% increase to deployables health
Chopper: 20% increase to melee damage
KEK-10
Simeon
Cricket Bat
LoadoutCard Turtle
TURTLE
C52 Champion Operative
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Double Time: Allows you to reload whilst sprinting
KEK-10
DE
Stilnotto Stiletto
LoadoutCard Turtle
TURTLE
C91 Vintage Operative
Spares: Increases the maximum number of magazines that can be carried by 1.
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
Drilled: 20% reduction to reload time
KEK-10
Smjüth & Whetsman
Beckhill Combat Knife
LoadoutCard Turtle
TURTLE
KE53 Premium Operative
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Drilled: 20% reduction to reload time
Hochfir
DE
Cricket Bat
LoadoutCard Turtle
TURTLE
KE61 Frontline Operative
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
Quick Eye: 35% increased to speed when Iron Sighted
Hochfir
Simeon
Cricket Bat
LoadoutCard Turtle
TURTLE
KE92 Fortified Operative
Steady: 22% increase to deployables health
Unshakeable: Reduces the damage you take from explosives by 20%
Quick Slash: Increases melee attack speed by 25%
Hochfir
Smjüth & Whetsman
Stilnotto Stiletto
LoadoutCard Turtle
TURTLE
SM51 Fortified Operative
Tough: Reduces the delay until health regen starts by 33%
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Steady: 22% increase to deployables health
SMG-9
DE
Beckhill Combat Knife
LoadoutCard Turtle
TURTLE
SM62
Drilled: 20% reduction to reload time
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Quick Eye: 35% increased to speed when Iron Sighted
SMG-9
Simeon
Stilnotto Stiletto
LoadoutCard Turtle
TURTLE
SM93 Shielded Operative
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
SMG-9
Smjüth & Whetsman
Cricket Bat

VIDEOS[]

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