Weapons

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Assault Weapons[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Body Damage Head Proj./shot Bullet Delay Rate of Fire Reload Time Mag Capacity Effective Range Body DPS Recoil Damage Head.png / second
BR-16.png BR-16 87.5% 133 ms 17 34 3 0.075 s 720 RPM 2.2 s 30 29 m 139 Light 408
Dreiss AR.png Dreiss AR 87.5% 133 ms 27 54 1 0 300 RPM 2.2 s 20 31 m 135 Moderate 180
M4A1.png M4A1 87.5% 133 ms 14 28 1 0 535 RPM 2.1 s 35 26 m 124.8 Light 249.66
Stark AR.png Stark AR 87.5% 133 ms 18 36 3 0.07 s 800 RPM 2.2 s 27 30 m 135 Light 480
Timik-47.png Timik-47 87.5% 133 ms 14 28 1 0 550 RPM 2 s 35 29 m 128.3 Strong 256.66
K-121.png K-121 82.5% 133 ms 17 34 1 0 477 RPM 3.5 s 55 27 m 135.1 Strong 270.3
MK46.png MK46 82.5% 133 ms 11 22 1 0 725 RPM 3.2 s 85 26 m 132.9 Moderate 265.84

Personal Defense Weapons[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Body Damage Head Rate of Fire Reload Time Mag Capacity Effective Range Body DPS Recoil Damage Head.png / second
Blishlok.png Blishlok 90% 133 ms 18 36 400 RPM 1.8 s 30 19 m 120 Strong 240
Crotzni.png Crotzni 90% 133 ms 12 24 650 RPM 1.7 s 40 18 m 130 Moderate 260
Hochfir.png Hochfir 90% 133 ms 9 18 833 RPM 1.7 s 55 18 m 124.9 Very light 249.9
KEK-10.png KEK-10 90% 133 ms 11 22 700 RPM 2 s 45 18m 128.3 Moderate 256.66
SMG-9.png SMG-9 90% 133 ms 12 24 620 RPM 1.9 s 40 18 m 124 Light 246

Sniper Rifles[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Body Damage Head Rate of Fire Reload Time Mag Capacity Effective Range Body DPS Recoil
Fel-ix.png Fel-ix 85% 133 ms 79 158 46 RPM 2.5 s 7 100 m 60.6 Strong
MOA SNPR-1.png MOA SNPR-1 85% 133 ms 75 150 50 RPM 2.4 s 6 100 m 62.5 Moderate
PDP-70.png PDP-70 85% 133 ms 50 100 138 RPM 2.8 s 8 100 m 115 Strong
Grandeur SR.png Grandeur SR 85% 133 ms 40 80 180 RPM 2.2 s 13 100 m 120 Strong

Shotguns[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Damage Body Damage Head Rate of Fire Reload Time Mag Capacity Effective Range Damage Falloff Begins / Ends Body DPS
Ahnuhld-12.png Ahnuhld-12 93% 133 ms 7 * 11 77 115 95 RPM 2.9 s 7 8.5 m 3.2m / 48m 121.9
Hollunds 880.png Hollunds 880 93% 133 ms 8 * 11 88 132 95 RPM 2.5 s 6 6 m 1.7m / 32m 139.3
Remburg 7.png Remburg 7 93% 133 ms 8 * 12 96 144 90 RPM 2.2 s 5 6 m 1.4m / 28m 144

The Headshot damage modifier is 1.5x and the usual damage penalty to legs is ignored (1.0x).

Handguns[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Body Damage Head Rate of Fire Reload Time Mag Capacity Effective Range Body DPS Recoil
Caulden.png Caulden 97,5% 100 ms 20 40 327 RPM 1.3 s 9 17 m 109 Strong
DE .50.png DE .50 97,5% 100 ms 26 52 257 RPM 1.4 s 7 18 m 111.4 Moderate
M9.png M9 97,5% 100 ms 15 30 451 RPM 1.3 s 15 14 m 112.8 Light
Selbstadt .40.png Selbstadt .40 97,5% 100 ms 17 34 400 RPM 1.3 s 12 19 m 113.5 Very light
Smjüth & Whetsman.png Smjüth & Whetsman 97,5% 100 ms 34 68 200 RPM 1.9 s 6 19 m 113.5 Strong
Simeon .357.png Simeon .357 97,5% 100 ms 30 60 225 RPM 1.9 s 6 19 m 112.5 Strong

Machine Pistols[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Body Damage Head Rate of Fire Reload Time Mag Capacity Effective Range Body DPS Recoil Damage Head.png / second
Empire-9.png Empire-9 95% 100 ms 8 16 858 RPM 1.3 s 35 11 m 114.4 Very light 228.8
MP-400.png MP-400 95% 100 ms 11 22 620 RPM 1.6 s 25 13.5 m 113.6 Light 227.32
TolenMP.png Tølen MP 95% 100 ms 9 18 750 RPM 1.8 s 30 15 m 112.5 Light 225

Melee Weapons[edit | edit source]

Icon Weapon Speed Modifier Snare Effect Fast Attack Heavy Attack Range
Damage Attack Duration Damage per Second DPS Damage Attack Duration Damage per Second DPS
Stilnotto Stiletto.png Stilnotto Stiletto 100% -66% 35 567ms 61.8 85 1000ms 85 short
Beckhill Combat Knife.png Beckhill Combat Knife 100% -66% 40 567ms 70.6 80 1000ms 80 medium
Cricket Bat.png Cricket Bat 97.5% -66% 55 833ms 66 80 933ms 85.7 long
Kukri.png Kukri 97.5% -66% 55 800ms 68.8 85 966ms 88 medium
Katana.png Katana 97.5% -66% 60 800ms 75 90 1200ms 75 long
Carry Item 100% -66% - - - 90 700ms 128.6 short

Melee attacks have no special damage multiplier for different body regions. Leg and Head hits deal the same damage.

Augments:

Chopper increases damage by 15%. It is implemented a 1.15 modifier to the damage value, which then gets rounded down to an integer value.

Quick_Slash decreases the attack duration by 25% and is a 0.75 modifier to the attack duration. This results in 33.23% higher DPS.

Ability Weapons[edit | edit source]

Icon Weapon Speed Modifier Time to Aim Damage Body Damage Head Rate of Fire Mag Capacity Effective Range Body DPS
A GrenadeLauncher 01.png Grenade Launcher 82% N/A 90 90 87 RPM 5 25 m N/A
Minigun01.png Minigun 82% N/A 10 11 1800 RPM Overheat 14 m 300
Revive gun 01.png Revive Gun 87% 133ms 65 130  ? RPM Energy  ? / ?*  ?

Damage falloff begins at 18m and ends at 36m at ~66% damage for the REVIVR

Explosives[edit | edit source]

Icon Weapon Time to Aim Rate of Fire Effective Range
Flash bang icon.png Concussion Grenade 0.133s 60 RPM  ?
Frag grenade icon.png Frag Grenade 0.133s 73 RPM 240
Grenade launcher 01.png Grenade Launcher 0.15s 73 RPM 250
Molotov icon.png Molotov Grenade 0.133s 60 RPM 115

Deployables (Explosives)[edit | edit source]

Icon Weapon Time to Aim Rate of Fire Effective Range
ProxyMine.png
Proximity Mine 0.3s 100 RPM 32
StickyBomb.png
Sticky Bomb 0 60 RPM 192

Others[edit | edit source]

Icon Weapon Time to Aim Rate of Fire Effective Range
AirStrike.png
Air Strike 2s 60 RPM 150
C4 icon.png C4 0.3s 100 RPM 600

Medical[edit | edit source]

Icon Weapon Time to Aim Rate of Fire Effective Range
Deflib.png Defibrillator 0.01s 86 RPM 105