Parameter name
|
Variable name
|
Property name(s)
|
Value
|
name
|
name
|
Has name
|
|
portrait
|
portrait
|
Has portrait
|
ammo_packs_icon.png
|
equip_time
|
equip_time
|
Has equip time
|
0.133
|
putdown_time
|
putdown_time
|
Has put down time
|
0.066
|
ability
|
ability
|
Has ability
|
give ammo
|
silent
|
silent
|
Is silent
|
yes
|
fire_interval
|
fire_interval
|
Has fire interval
|
0.6
|
fuse
|
fuse
|
Has fuse time
|
|
projectile_damage
|
projectile_damage
|
Projectile has damage
|
0
|
projectile_damage_radius
|
projectile_damage_radius
|
Projectile has damage radius
|
0
|
projectile_lifetime
|
projectile_lifetime
|
Projectile has lifetime
|
25
|
projectile_can_pick_up
|
projectile_can_pick_up
|
Can pick up projectile
|
no
|
hit_snare_mul
|
hit_snare_mul
|
Has hit snare multiplier
|
|
hit_snare_time
|
hit_snare_time
|
Has hit snare time
|
|
projectile_damage_inner_radius
|
projectile_damage_inner_radius
|
Projectile has damage inner radius
|
|
projectile_health
|
projectile_health
|
Projectile has health
|
|
projectile_smoke_fadein_time
|
projectile_smoke_fadein_time
|
Projectile has smoke fade in time
|
|
projectile_smoke_fadeout_time
|
projectile_smoke_fadeout_time
|
Projectile has smoke fade out time
|
|
equip_snare_mul
|
equip_snare_mul
|
Has snare multiplier when equipped
|
|
deploy_time
|
deploy_time
|
Has time to deploy
|
0.1
|
max_deployed
|
max_deployed
|
Has maximum deployed
|
0
|
projectile_healing
|
projectile_healing
|
Projectile has healing
|
|
projectile_healing_medic
|
projectile_healing_medic
|
Projectile has healing for medic
|
|
projectile_healing_direct_hit
|
projectile_healing_direct_hit
|
Projectile has healing on direct hit
|
|
projectile_mine_arm_time
|
projectile_mine_arm_time
|
Mine projectile has arming time
|
|
projectile_mine_detection_radius
|
projectile_mine_detection_radius
|
Mine projectile has detection radius
|
|
max_range
|
max_range
|
Has maximum range
|
|
min_range
|
min_range
|
Has minimum range
|
|
max_damage
|
max_damage
|
Has maximum damage
|
|
min_damage
|
min_damage
|
Has minimum damage
|
|
damage_type
|
damage_type
|
Has damage type
|
|
muzzle_count
|
muzzle_count
|
Has muzzle count
|
|
charge_time
|
charge_time
|
Has charge time
|
|
charge_rate
|
charge_rate
|
Has charge rate
|
|
can_revive
|
can_revive
|
Can revive
|
|
burst_count
|
burst_count
|
Has burst count
|
|
burst_interval
|
burst_interval
|
Has burst interval
|
|
min_revive_health
|
min_revive_health
|
Has minimum revive health
|
|
max_revive_health
|
max_revive_health
|
Has maximum revive health
|
|