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Proxy

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"File:" can not be assigned to a declared number type with value 450.
OVERVIEW
Engineer Merc
ProxyFull.png Health 2/5
Speed 4/5
Combat 2.5/5
Objective 5/5
Support 2/5

CLASS[edit source]

Engineer

Have fun repairing broken stuff.
Or just blow things up with your powerful Mines.

QUOTE[edit source]

I'd tell you what I think of you, but there aren't enough asterisks in the world to print it.

PROFILE[edit source]

Quick-witted, impatient, naturally competitive, Proxy thrives under pressure. A native Londoner, she saved her family from the Dirty Bomb contamination by swiftly improvising a CBRN filtration system from bin liners, a domestic vacuum cleaner, and duct tape. She's proved just as resourceful on the battlefield, making her one of the most in-demand combat engineers working today. Proxy is a Glass Cannon: fast, agile, and particularly deadly around corners, near bottlenecks and indoors. Her Proximity Mines can be rapidly dropped to delay, damage and deal death to the enemy. She should always stay mobile, avoiding enemy fire rather than engaging in protracted firefights.

STATS[edit source]

Health 90
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Speed 450
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Time to arm C4 3
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Time to defuse C4 4
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COST[edit | edit source]

45,000
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ABILITIES[edit | edit source]

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Proximity Mine

Cooldown 20s
Damage 180
Radius Max Damage: 3,20m, Reduced Damage: 4,80m

Proxy can throw these self-arming mines down anywhere in the battlefield. Once armed after a few seconds, they will detonate when triggered by an enemy approaching and will be deadly if not avoided. These are incredibly useful for setting traps and covering unprotected routes.

Ability Objective Specialist.png Objective Specialist

Proxy completes Arm, Disarm and Repair objectives faster.


INVENTORY[edit | edit source]

Default[edit | edit source]

Hollunds 880Hollunds 880.pngMP-400
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Cricket Bat
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Other[edit | edit source]

Remburg 7Remburg 7.pngTølen MP
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Beckhill Combat KnifeBeckhill Combat Knife.png Hochfir SMGHochfir.pngDE .50
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Stilnotto Stiletto
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LOADOUTS[edit | edit source]

Mouse over the icons to display additional information :

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Quick Draw: 30% reduction to the time taken to raise and lower weapons
Quick Slash: Increases melee attack speed by 25%
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Remburg 7
DE .50
Beckhill Combat Knife
Error creating thumbnail: Unable to save thumbnail to destination
Flying Pig: You take no fall damage when landing
Double Time: Allows you to reload whilst sprinting
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Remburg 7
Tølen MP
Stilnotto Stiletto
Error creating thumbnail: Unable to save thumbnail to destination
Try hard: Gain 10HP for each death you suffer without getting a kill, up to a maximum of 30HP
Pineapple Juggler: Allows you to quickly pick-up and throw nearby grenades
Double Time: Allows you to reload whilst sprinting
Hochfir
MP-400
Stilnotto Stiletto
Error creating thumbnail: Unable to save thumbnail to destination
Drilled: 20% reduction to reload time
Enigma: Reduced duration of being spotted by 50%
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Hollunds 880
MP-400
Beckhill Combat Knife
Error creating thumbnail: Unable to save thumbnail to destination
Fail Safe: Reduces the effect taken from your own explosives by 30%
Pineapple Juggler: Allows you to quickly pick-up and throw nearby grenades
Chopper: 20% increase to melee damage
Hochfir
Tølen MP
Beckhill Combat Knife
Error creating thumbnail: Unable to save thumbnail to destination
Quick Slash: Increases melee attack speed by 25%
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Remburg 7
Tølen MP
Cricket Bat
Error creating thumbnail: Unable to save thumbnail to destination
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Drilled: 20% reduction to reload time
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Hochfir
DE .50
Cricket Bat
Error creating thumbnail: Unable to save thumbnail to destination
Try hard: Gain 10HP for each death you suffer without getting a kill, up to a maximum of 30HP
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Enigma: Reduced duration of being spotted by 50%
Hollunds 880
Tølen MP
Stilnotto Stiletto
Error creating thumbnail: Unable to save thumbnail to destination
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Fail Safe: Reduces the effect taken from your own explosives by 30%
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Hollunds 880
DE .50
Cricket Bat

LOADOUTS (2nd Generation)[edit | edit source]

Error creating thumbnail: Unable to save thumbnail to destination
Drilled: 20% reduction to reload time
Enigma: Reduced duration of being spotted by 50%
Flying Pig: You take no fall damage when landing
Hollunds 880
MP-400
Beckhill Combat Knife
Error creating thumbnail: Unable to save thumbnail to destination
Lock on: Turrets, Mines and other automated defenses react 30% more quickly
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Quick Slash: Increases melee attack speed by 25%
Hollunds 880
Tølen MP
Cricket Bat
Error creating thumbnail: Unable to save thumbnail to destination
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Fail Safe: Reduces the effect taken from your own explosives by 30%
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Hollunds 880
DE .50
Stilnotto Stiletto
Error creating thumbnail: Unable to save thumbnail to destination
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Quick Slash: Increases melee attack speed by 25%
Double Time: Allows you to reload whilst sprinting
Hochfir
MP-400
Stilnotto Stiletto
Error creating thumbnail: Unable to save thumbnail to destination
Fail Safe: Reduces the effect taken from your own explosives by 30%
Lock on: Turrets, Mines and other automated defenses react 30% more quickly
Chopper: 20% increase to melee damage
Hochfir
Tølen MP
Beckhill Combat Knife
Error creating thumbnail: Unable to save thumbnail to destination
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Drilled: 20% reduction to reload time
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Hochfir
DE .50
Cricket Bat
Error creating thumbnail: Unable to save thumbnail to destination
Quick Slash: Increases melee attack speed by 25%
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
Fail Safe: Reduces the effect taken from your own explosives by 30%
Remburg 7
MP-400
Cricket Bat
Error creating thumbnail: Unable to save thumbnail to destination
Flying Pig: You take no fall damage when landing
Double Time: Allows you to reload whilst sprinting
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Remburg 7
Tølen MP
Stilnotto Stiletto
Error creating thumbnail: Unable to save thumbnail to destination
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Lock on: Turrets, Mines and other automated defenses react 30% more quickly
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Remburg 7
DE .50
Beckhill Combat Knife

XP[edit | edit source]

Action Reward
Place Proximity Mine 15 XP
Reclaim Proximity Mine 5 XP
Guard 10 XP
Repair Primary Objective 50 XP per second
Repair Secondary Objective 30 XP per second
Disarming C4 Secondary Objective 100 XP
Disarming C4 Primary Objective 250 XP

TIPS[edit | edit source]

Tactics:

  • Try to put Proximity Mine in the corner/top of the stairs to surprise enemy!
  • You can shoot your own mines to explode it prematurely, even if it's not armed yet, but beware that the enemy team can do the same.

Fight Back:

  • Try to search for Proximity Mines when you hear them, don't stop until you find it!
  • When shooting an enemy Proximity Mines, be careful with it's explosion range.
  • When shooting an enemy Proximity Mines, you can damage any enemy if the explosion is triggered by you.